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Flow Graph Designer - Performance Analysis

Flow Graph Designer - Performance Analysis

Submitted On: January 19, 2015
Length: 6:19
This video explains the performance analysis features available in Flow Graph Designer . It includes an overview of the performance timelines and an example workflow for analyzing a Flow Graph application.
Flow Graph Designer Features and Sample Walk-Through

Flow Graph Designer Features and Sample Walk-Through

Submitted On: January 19, 2015
Length: 5:19
This video demonstrates the features of Flow Graph Designer while stepping through its workflow using one of the included sample files: samples/code_generation/feature_detectio­n.graphml.
Intel® Threading Building Blocks Concurrent Vector

Intel® Threading Building Blocks Concurrent Vector

Submitted On: January 19, 2015
Length: 0:49
Tags:
Use concurrent_vector for thread safe vector operations
Intro to Intel® TBB parallel_for

Intro to Intel® TBB parallel_for

Submitted On: October 14, 2013
Length: 9:52
Tags:
Use parallel_for to parallelize iterations within a for loop
An Introduction to the Intel® TBB Flow Graph

An Introduction to the Intel® TBB Flow Graph

Submitted On: March 14, 2013
Length: 6:08
This video will introduce you to the flow graph feature in Intel® Threading Building Blocks (Intel® TBB) and provide examples of how it can be used. The flow graph feature provides a flexible and convenient API for parallel reactive and streaming applications.
Using Intel® Threading Building Blocks

Using Intel® Threading Building Blocks

Submitted On: July 26, 2012
Length: 9:53
Introduction to using the parallel_for template from Intel® TBB. Follow along with the sample code from the Add Parallelism Evaluation Guide.
GDCE: Parallelize your Games with Intel® TBB

GDCE: Parallelize your Games with Intel® TBB

Submitted On: August 18, 2010
Length: 2:41
During GDC, we had the opportunity to talk to Dr. Mario Deilmann from Intel about Intel® TBB and why game developers should consider using this template library. Moreover we learnt what the main benefits are of Intel® TBB and how it can help developers to parallelize their games.
GDCE: Parallelize your Games with Intel® TBB

GDCE: Parallelize your Games with Intel® TBB

Submitted On: August 18, 2010
Length: 2:41
During GDC, we had the opportunity to talk to Dr. Mario Deilmann from Intel about Intel® TBB and why game developers should consider using this template library. Moreover we learnt what the main benefits are of Intel® TBB and how it can help developers to parallelize their games.
Optimizing Game Architecture with Intel® TBB

Optimizing Game Architecture with Intel® TBB

Submitted On: April 23, 2010
Length: 4:05
Brad Werth, Intel Senior Software Engineer, spoke to game developers at GDC about how the cross-platform library, Intel® TBB, can enhance game performance.
Using Intel® TBB on Napoleon: Total War

Using Intel® TBB on Napoleon: Total War

Submitted On: March 25, 2010
Length: 4:27
Tags:
Yuri ODonnell, Senior Engine Coder for The Creative Assembly, talks about his experience in optimizing Napoleon: Total War for Integrated Graphics.